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1. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
Doc DDD wrote: One of the reasons the double hardener double rep Maddies are so prevalent is the fact large rails have been nerfed at least 5 times in a row instead of fixing core issues. Damage Nerf Range Nerf Heat Build up Nerf Giving 90% m...
- by Velvet Overkill - at 2015.04.13 17:49:00
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2. [IDEA] SHIELD THRESHOLD - in Feedback/Requests [original thread]
Here's the 1st thread about that idea and its trello card .
- by Velvet Overkill - at 2015.04.11 21:20:00
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3. Some FW feedback about the incentive to play it - in Feedback/Requests [original thread]
Also with the FW event, more people are going to be quitting losing matches because the bonus ISK reward only applies to winning.
- by Velvet Overkill - at 2015.04.08 19:44:00
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4. Some FW feedback about the incentive to play it - in Feedback/Requests [original thread]
I'm not sure you're aware of it Rattati, but FW is still a mode where it's best to quit if you're not winning. Pub Skirmish rewards gives gives currency enough to buy more fits than winning a FW match does at max standings. Losing gives a measly ...
- by Velvet Overkill - at 2015.04.08 00:07:00
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5. [Question] What does Accuracy Rating actually mean? - in Feedback/Requests [original thread]
Cat Merc wrote: TooMany Names AlreadyTaken wrote: The PS3 is just not powerful enough to be a good web browser. Not really, considering my 10 year old PC is weaker than the PS3. The problem is it doesn't support many things like Flash. ...
- by Velvet Overkill - at 2015.04.04 04:07:00
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6. Nerf Fluxes?? - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Then YOU support it That's the problem, only me and Lightning35 Delta514 have been supporting it and the last few post were just bumps because no one else cares.
- by Velvet Overkill - at 2015.03.23 01:43:00
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7. Nerf Fluxes?? - in Feedback/Requests [original thread]
What ever happened to supporting threads with proposed solutions and numbers? For example. that thread.
- by Velvet Overkill - at 2015.03.23 00:23:00
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8. ACR/CR - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: The Assault Combat Rifle has terrible recoil and the Combat Rifle has terrible damage. I tested these two over and over comparing it to the Assault Rifle and chose in favor of it instead. The ACR has just a tiny bit less ...
- by Velvet Overkill - at 2015.03.22 23:15:00
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9. Rebalance flux grenades with variants - in Feedback/Requests [original thread]
Bump
- by Velvet Overkill - at 2015.03.22 20:51:00
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10. [REQUEST] Add new vehicles in LP store - in Feedback/Requests [original thread]
Stormblade Green wrote: Then where are the Racial vehicles???? Only Caldari and Galentai will profit from this..... They racially re-purposed hulls for Amarr and Minmatar will get added in later.
- by Velvet Overkill - at 2015.03.21 15:54:00
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11. Dropships: the future - in Feedback/Requests [original thread]
Godin Thekiller wrote: Maiden selena MORTIMOR wrote: Derpty Derp wrote: Kallas Hallytyr wrote: Breakin Stuff wrote: I have issue with this solution for the same reason I object to it for tanks. The entire financial burden for the v...
- by Velvet Overkill - at 2015.03.20 16:34:00
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12. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Velvet Overkill wrote: Breakin Stuff wrote: Mad Syringe wrote: I'm not saying they kill me all the time, but loosing one of my AI weapons on a minmando and having my focus on vehicles, just decreases my KDR conside...
- by Velvet Overkill - at 2015.03.20 16:18:00
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13. Nerf Fluxes?? - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Hey..... Yeah?
- by Velvet Overkill - at 2015.03.20 15:02:00
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14. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Pokey Dravon wrote: The large difference between armor hardeners and shield hardeners (15% difference) was a huge contributing factor in the power difference between the two taking styles. Moving Shiel...
- by Velvet Overkill - at 2015.03.19 20:20:00
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15. [REQUEST] Add new vehicles in LP store - in Feedback/Requests [original thread]
Everything that's in the normal marketplace should have an LP store equivalent.
- by Velvet Overkill - at 2015.03.19 20:13:00
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16. Range amplifiers - in Feedback/Requests [original thread]
Francois Sanchez wrote: The problem is that the short range becomes to large. You basically can't approach an Amarr scout with 2 precision mods, even if you put 4 dampeners on a gal scout. That's why CCP hammer nerfed range amplifiers and made ...
- by Velvet Overkill - at 2015.03.19 19:58:00
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17. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mad Syringe wrote: I'm not saying they kill me all the time, but loosing one of my AI weapons on a minmando and having my focus on vehicles, just decreases my KDR considerably (not that I care about my crappy kdr anyway....
- by Velvet Overkill - at 2015.03.19 18:17:00
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18. Rattati: Dropships after echo (lots of numbers) - in Feedback/Requests [original thread]
I don't like the slot layouts you have. You gave the Cal DS a Min layout at normal, logi dropships shouldn't get extra slots, especially if you give them a built-in module, because they should be sidegrades instead of complete upgrades. Here's wh...
- by Velvet Overkill - at 2015.03.19 01:07:00
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19. Nerf Fluxes?? - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Avallo Kantor wrote: Apocalyptic Destroyer wrote: Ooooooh I have an I idea, why don't Caldari have a resistance to fluxes?? That's the functional equivalent of giving tanks resistance to AV or Armor resista...
- by Velvet Overkill - at 2015.03.19 00:00:00
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20. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Double stacking armor hardeners are a thing now for armor tanks. If you increase the PG/CPU cost of ADV and PRO armor hardeners, increase the fitting capacity of armor LAVs, and dropships.
- by Velvet Overkill - at 2015.03.18 23:53:00
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